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Ittle dew 2 walkthrough tomb simulacrum
Ittle dew 2 walkthrough tomb simulacrum













ittle dew 2 walkthrough tomb simulacrum

Then, after leaving the original simulacrum in your demiplane or somewhere safe, you come back after a few weeks to have dozens of copies of you ready to fight in your adventures. That's not much of a problem, though, when you decide to make your copies make more copies, by casting Simulacrum on you again. That means when you copy yourself, you now have a version that has all of the spells you normally have, it can just only use them once. The simulacrum can definitely cast spells, as it says "nor can it regain expended spell slots." in the description.

ittle dew 2 walkthrough tomb simulacrum

Cast it with yourself as the target, now you have two yous, the only difference is one has half the hitpoints. * - (snow or ice in quantities sufficient to make a life-size copy of the duplicated creature some hair, fingernail clippings, or other piece of that creature's body placed inside the snow or ice and powdered ruby worth 1,500 gp, sprinkled over the duplicate and consumed by the spell) If you cast this spell again, any duplicate you created with this spell is instantly destroyed. The simulacrum lasts until it drops to 0 hit points, at which point it reverts to snow and melts instantly. If the simulacrum is damaged, you can repair it in an alchemical laboratory, using rare herbs and minerals worth 100 gp per hit point it regains. The simulacrum lacks the ability to learn or become more powerful, so it never increases its level or other abilities, nor can it regain expended spell slots. It obeys your spoken commands, moving and acting in accordance with your wishes and acting on your turn in combat. The simulacrum is friendly to you and creatures you designate. Otherwise, the illusion uses all the statistics of the creature it duplicates, except that it is a construct. It appears to be the same as the original, but it has half the creature's hit point maximum and is formed without any equipment. The duplicate is a creature, partially real and formed from ice or snow, and it can take actions and otherwise be affected as a normal creature. You shape an illusory duplicate of one beast or humanoid that is within range for the entire casting time of the spell. Monstrous Compendium Volume One: Spelljammer Creatures















Ittle dew 2 walkthrough tomb simulacrum